Resume

Hugo Jackson

Creative Director/Computer Graphics Lead

(in charge of leading teams involved with creating Computer Graphics and Visual Effects for Commercials and Feature Films, leading the creative vision and pitching to win projects)

Senior Lighting/Lookdev Artist/CG Generalist

(creating compelling and realistic assets, environments, lighting and shaders for Commercials, Game Trailers and Feature Films done via Computer Graphics software)

Based in
Sydney, Australia

Experience

  1. 2023–2025

    Epic Games USA

    Creative Director/Unreal Engine Artist

    Contractor, remote work for overseas business

    Projects

    • Social Media Content for Quixel, Unreal Fest, Fortnite Mobile - Pictures and Videos
    • Unreal Fest Giant Screen Visuals
    • Mega Sale and Black Friday Sale Video Visuals
    • FAB Marketplace Global Launch
    • Multiple Smaller Projects in Unreal Engine
    • Metahuman Logo Indent 2025 Rebrand
    • Unreal Engine Logo Indent 2025 Rebrand
    • FAB Logo Indent 2024
  2. 2024

    Jumbla Melbourne

    Creative Director/Art Director/3d Generalist

    Contractor

    Pitches

    • PUBG Trailer - Porsche & BugattiArt Director, Concept Art
    • Sonic Rumble TrailerCreative Director, Concept Art, Storyboards
    • Top Goal TrailerCreative Director, Concept Art, Storyboards
    • GoG Immutable (project)Layout, Lighting
  3. 2024

    ApeManRobot Melbourne

    Creative Director/3d Generalist

    Contractor

    Projects

    • Bum Bum Cream - 3d Digital Billboard NYCG Lead, Lighting
  4. 2024

    Givewrap Sydney

    Contractor

    Projects

    • Givewrap Website Image and Video content, Photoshop TemplateAll aspects
  5. 2021–2025

    Unlisted Melbourne (remote from Sydney)

    Creative Director/CG Lead

    Full Time

    Projects

    • Fifa Women’s World Cup 2023Director, CG lead, Lookdev, Lighting, Comp
    • Sonic 2 Echidnas BackstoryCreative Director, CG Lead
    • Officeworks Christmas CampaignDirector, CG lead, Lookdev, Lighting, Comp
    • Onepass Penguin CampaignCG Lead
    • Australian Defence Forces Recruitment CampaignCG Lead
  6. 2019–2021

    Buck Design Sydney

    CG Lead/Senior Lighting/Look development Artist/Comp

    Full Time

    Projects

    • Exetel - Meet Andy
    • Coca Cola - Coke Ants Recycling
    • Airbnb - India campaign
    • Bankwest - Banking App
    • Bankwest - Know Your Money
    • Hulu - Convince & Convert
    • Hulu - Holidays
    • Amazon - Halo Launch
    • Sydney Water - Save Water
    • Facebook - Messenger Vanish Mode
  7. 2017–2018

    Iloura/Method Studios Sydney

    Senior Lighting/Look development Artist

    Contract

    Projects (films)

    • Outlaw King
    • Skyscraper
    • Wrinkle In Time
  8. 2011–2017

    The Mill London

    CG Lead, Modeling, Look Development, Lighting and Rendering.

    Projects (commercials/music videos)

    • Assassin's Creed - Origins Trailerlighting, lookdev
    • Canon - Boundarieslighting
    • Netto - Easter Bunnylighting
    • Lexus - ShiftLighting, lookdev
    • Waitrose - Epic Flight Christmas Adlighting
    • Top Gear - Blackbirdlighting
    • Martini - TimeCG Lead
    • Dell - Love your workCG Lead, look development, lighting, rendering
    • Pepsi - Blue Card Deliverylighting, environment, rendering, compositing
    • John Lewis - Man On The Moon OnlineCG Lead, modeling, look dev, lighting
    • Galaxy - Duet Chocolate Barmodeling, animation, look dev, lighting, rendering
    • Comfort - Genie Big BangLead look dev, lighting and rendering
    • BBC Music - God Only Knowsmodeling, look dev, lighting
    • Comfort - BlossomLead look dev, lighting and rendering
    • Lexus - Facet Citymodeling, look dev, lighting, rendering
    • Brickell Miami - City Centerlook dev, lighting, rendering, compositing
    • Samsung - Galaxy Note 3CG Lead, modeling, lookdev, lighting, rendering
    • James Blake - Retrogrademodeling, look dev, lighting, rendering
    • Fruit d’Or - Hugomodeling, layout, rendering
    • Heineken - Crack The Caseenvironment, lighting, rendering
  9. 2010

    BUF Company Paris

    Internship, Look Development, Lighting.

  10. 2011

    Electroshock - short movie

    Co-director (graduation film)

    Highlights

    • +10 millions views on Youtube
    • 3rd prize by jury at ESMA, Montpellier FRANCE
    • co-director, environment design, modeling, texturing and shading, animation, lighting

Education

  1. 2007–2011

    Master's Degree/Certificate level II in Computer Graphics Animation & VFX (graduated with honours)

    ESMA, Montpellier FRANCE. Ipax Sony pictures member.

  2. 2020

    Elementza - Hard Surface Modeling Course

  3. 2020

    Udemy - Multiple Unreal Engine Courses

  4. 2020

    DVIZ - ArcViz in Unreal Engine Courses

Personal projects

  1. Game assets

    • Sid Meier's Civilization V Units creation and in-game implementation.
    • Age of Empires/Total War buildings environment creation.

Skills

Hard Surface Modeling, Texturing, Shading, Look Development, Lighting, Rendering, Environment Modeling and Look Development, Compositing, Basic Rigging and Animation

Complete understanding of PBR Workflow and Color Management/OCIO.

Pipeline development

Software

Maya, Unreal Engine, Photoshop, Nuke, Katana, Lightroom, Quixel Mixer/Megascans, Substance Painter, Premiere, After Effects

Renderers

Vray, Redshift, Arnold, Renderman, Unreal Engine

Languages

French - Native, English - Native

Interests

Photography, Interior Design, Music, Guitar, Food, Woodworking, Surfing, Rugby, Football, BBQ, Cake