Evil Ray
Launch pack shots and bottle animation
- Client
- Evil Ray
- Studio
- Freelance
- Roles
- 3D pack shots, Look development, Lighting and rendering, Bottle animation renders (Unreal Engine), 360 turnarounds and GLB models for the website
- Year
- 2025
Evil Ray is a new Australian sunscreen brand created by the Melbourne agency Pembleton. I made the 3D pack shots of the three launch bottles: the 115ml Face and the 250ml and 500ml Body.
Starting from the bottles’ manufacturing CAD models, I did the look development, lighting and rendering in Maya and Redshift. For the website, I also made 360 turnarounds of each bottle and GLB models.
For the social films, I rebuilt the lighting in Unreal Engine to match the stills and matched the camera moves the editor, Ollie Knocker, had laid out. I animated the lid and rendered the 115ml and 250ml bottles in 4:5 and 9:16, with and without the lid opening, plus versions with the sun on the label glowing.
The bottles, labels and branding were designed by Seachange, and the sun logo was drawn by Reg Mombassa. The launch credits on LBB list me for animation.
This was a freelance job.